Hey Listen! (Sorry, I had to)
Having been hired by the Grand Arbiter Aramil to investigate strange happenings at the elemental temples across the island, the party made their eastward, toward wellspring. After a day’s travel and some exciting happenings along the way, the party reached Wellspring in the middle of the night. They stayed the night in town, many of them staying at the Crooked Wench, a local bar/inn/brothel on the docks. Shenanigans ensued, and in the morning, Kain went to visit the temple while the party ate breakfast. Kain learned that about 12 days again, an Undine was seen visiting the temple. He did not speak much, and shortly after he left town the constant rain started, causing the temple to start flooding (the temple rests over the harbor, and constant rain was causing the temple to actually sink partly into the harbor.
The party spoke with the acting high priest of Vapore, asking him if he knew what was going on. Being a newly assigned to his position, he could not offer much help, but the party eventually found a hidden passage under the alter that lead under the main temple building. This passage was wet, but not flooded. It radiated with cold energy, and the party soon found themselves facing all manner of wild beasts. After defeating these beasts, it appeared they were summoned by some unknown force, presumably the Undine Summoner that had visited earlier. After a few encounters, the party found the body of the high priest outside a locked room. Finding the key to the door on the priest, they went into the room to find a large alter frozen in a block of ice and guarded by 4 Wyrmling White Dragons. The party defeated these foes (with a well placed Alchemist’s file and a few well placed arrows). Stelio recalled a song he had once heard in reference the Vapore and began humming it to himself as they investigated this room. As he did so, a stone that was frozen in the ice began to give off a great light and started melting the ice. Eventually, the ice melted and an aspect of Vapore appeared, thanking the party for breaking the seal place upon her alter.
This aspect went on to explain that there are alters for each of the deities in their temples that the high priests use to commune directly with the elemental gods. This group of summoners have found ways to seal these alters, essentially cutting off the gods primary link to this world. She does not know what their final goals are, but she does not that without these links, the gods cannot speak with us or each other.
The session ended with the party exploring the rest of the dungeon and returning to the town.
Total Session XP (per player): 1300.
Total Gold per player: 280 GP (Mark, correct me if I’m wrong)
Everyone should be at 3rd level with 4600 XP